more orbit traps Posted on February 5, 2017June 8, 2024 by admin My interest in fractal graphics and WEBGL fragment shaders should be clear by now. I created the below screens while testing some bug fixes (or should I say original hardware bug recreation) in my SID chip emulator. https://www.wothke.ch/clubhouse/ (see: youtube) https://www.wothke.ch/ricemilk/ (see: youtube)